4Stack #98 โ answers & breakdown
Monday, October 19, 2026
The sixteen cards in this puzzle were: Ping, Packet loss, Jitter, Tickrate, Rollback, Delay-based, Lockstep, Client-side prediction, Elo, MMR, Smurfing, Queue dodging, Dedicated server, Peer-to-peer, Listen server, Relay.
The four stacks
Connection stats
Ping, Packet loss, Jitter, Tickrate
Netcode models
Rollback, Delay-based, Lockstep, Client-side prediction
Matchmaking terms
Elo, MMR, Smurfing, Queue dodging
Server architectures
Dedicated server, Peer-to-peer, Listen server, Relay
Want to try it yourself? Play puzzle #98 โ archive plays don't affect your streak. Or jump into today's puzzle.